One of the great new features of Android Studio 2.0 is the automatic implementation of unit testing when you create a new project. However, in it’s base form, it’s only good for testing Java code (nothing Android specific). Mocking an instance of Context won’t do any good if you need it to execute your code.
The only drawback to this method, is that it doesn’t currently support Api level 22 and above. You will need to adjust the following in your build.gradle…
compileSdkVersion 21
buildToolsVersion "21.1.2"
You will also need to change the version of appcompat you’re using
compile 'com.android.support:appcompat-v7:21.0.0'
Add the following line into the dependencies section
testCompile "org.robolectric:robolectric:3.0"
So all said and done, your build.gradle file should look similar to this
For my Canadian Classifieds Alerter app, I needed to implement a hierarchy like structure to represent locations and categories. This is what I used in my solution.
For example,
Buy N’ Sell -> Computers -> Laptops
Canada -> New Brunswick -> Moncton
Laptops belongs to Computers, which a sub category of Buy N’ Sell’
Moncton belongs to New Brunswick, which belongs to Canada
Solution
Here it is in it’s simplest form. We’ll actually make it do something further down.
public enum KijijiCategory {
//root category
CATEGORY(null),
//buy n sell, pass in the root category as the parent
BUY_N_SELL(CATEGORY),
//Pass in Buy N Sell as the parent category
COMPUTERS(BUY_N_SELL),
//Pass in Computers as the parent category
LAPTOPS(COMPUTERS),
private KijijiCategory parent = null;
//Constructor, you pass in the parent
KijijiCategory(KijijiCategory parent) {
this.parent = parent;
}
}
General explanation of what’s going on:
For CATEGORY, there is no parent, so I pass in null.
For BUY_N_SELL, the parent is CATEGORY, so I pass it in
For COMPUTERS, the parent is BUY_N_SELL, so I pass it in.
For LAPTOPS, the parent is COMPUTERS, so I pass it in.
Are you starting to see where this is going?
What can we use it for?
Check out this video.
Notice how easy it is to traverse through menu options? To do this we’re going to have to add more to the code I posted above
public enum KijijiCategory {
//root category
CATEGORY(null),
//buy n sell, pass in the root category as the parent
BUY_N_SELL(CATEGORY, 10, "Buy n sell"),
//Pass in Buy N Sell as the parent category
COMPUTERS(BUY_N_SELL, 16, "Computers"),
//Pass in Computers as the parent category
LAPTOPS(COMPUTERS,773, "Laptops"),
private KijijiCategory parent = null;
//unique identifier used internally by my app, you might not
//need this or you may need to add your own
private int id;
//title will give us a nicer looking
private String title = "";
//In this example
KijijiCategory(KijijiCategory parent) {
this.parent = parent;
}
//This is the constructor used by almost all of the categories above
KijijiCategory(KijijiCategory parent, int id, String title) {
this.parent = parent;
this.id = id;
this.title = title;
}
/*
* Getters
* */
public String getTitle() {
return this.title;
}
public String getParentName() {
if (parent == null)
{
return "none";
} else {
return parent.getTitle();
}
}
public KijijiCategory getParentCategory() {
return parent;
}
public int getId() {
return this.id;
}
@Override
public String toString() {
return "Kijiji Category name of: " + this.getTitle() + " and id of " + this.getId() + " and a parent of " + getParentName();
}
}
You’ll notice I added a new constructor. I’m passing in an internally used identifier, and a nicer to look at string called title we’ll use to set the text for the boxes. I also added a few getters and overrode the toString() method
This is how I generated the LinearLayout
First step is to call the new method in onCreate (I prefer to keep this stuff out of onCreate as it makes future modifications easier)
private LinearLayout generateKijijiCategories(final KijijiCategory categoryParent, final LinearLayout categoryLayout) {
//Shows all of the buttons if we're on the main category
if (categoryParent == KijijiCategory.CATEGORY) {
final Button button = new Button(this);
button.setText("All Categories");
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
button.setTextColor(Color.GREEN);
categoryToQuery = KijijiCategory.CATEGORY;
}
});
categoryLayout.addView(button);
}
//iterate through all potential values
for (final KijijiCategory kijijiCategory : KijijiCategory.values()) {
//abandon the current iteration if it's not a child of the parent we passed in
if (kijijiCategory.getParentCategory() != categoryParent) {
continue;
}
//Instantiate a button
final Button button = new Button(this);
//Give it a nice looking text
button.setText(kijijiCategory.getTitle());
//Used internally in my app
button.setId(kijijiCategory.getId());
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//turns focus to the top
txtCategories.requestFocus();
//empty out all buttons
categoryLayout.removeAllViews();
button.setTextColor(Color.GREEN);
categoryLayout.addView(button);
categoryToQuery = kijijiCategory;
//This isn't true recursion, it's debateable though
generateKijijiCategories(kijijiCategory, categoryLayout);
}
});
//add the button to the layout
categoryLayout.addView(button);
}
//add back button!
if (categoryParent != KijijiCategory.CATEGORY)
{
Button backButton = new Button(this);
final Button parentButton = new Button(this);
parentButton.setText(categoryParent.getParentCategory().getTitle());
parentButton.setTextColor(Color.GREEN);
backButton.setText("Back");
backButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
txtCategories.requestFocus();
categoryLayout.removeAllViews();
if(categoryParent.getParentCategory() != KijijiCategory.CATEGORY) {
categoryLayout.addView(parentButton);
}
categoryToQuery = categoryParent.getParentCategory();
generateKijijiCategories(categoryToQuery, categoryLayout);
}
});
categoryLayout.addView(backButton);
}
return categoryLayout;
}